We just got back from the BoardGameGeek convention in Texas and it was great! It is a unique convention experience that gives fans a chance to play the hot Essen Convention releases. BGG.Con also has the best gaming library of any convention that I have ever attended. For those of you not familiar with BGG.Con I would describe it as a true gamers convention. The emphasis is strictly on card/board games, plus they throw in a few classic events like puzzle hunts, puzzle escape rooms, team trivia, Tichu/Poker tournaments, and my favorite… Battling Tops.
We shared a booth with the guys from Terra Nova Games and Cardboard Clothing from Colorado and Texas. I mainly spent my time in the booth showing off final prototype copies of both Hands in the Sea and Forged in Steel. I had a chance to meet up with other publishers, podcasters, designers, and friends from Cons past. The folks behind Heavy Cardboard stopped down, as well as the guys behind the I, Geek podcast. I even sported my best attempt at a beard for the I, Geek interview!
Here are a few photos of the prototype games we displayed at the convention.
The linen cards from www.printplaygames.com are fantastic!
We used some plastic components for the prototype demo copies, but the game will have all wood components.
Great shot of the art for the coins. The final version of the tokens will have jagged edges.
Full game board
Another shot of the awesome linen cards from www.printplaygames.com
The wait is over, you can back Hands in the Sea on Kickstarter now as part of the Forged in Steel campaign. We are offering a new pledge level, Hands in the Sea “Pre-Campaign” Bundle, where you can get both Forged in Steel and Hands in the Sea at a discount. Plus we are offering international shipping discounts and a free 24 page full color play book for Hands in the Sea. We want to get both of these great games out so we are combining them into one great offer. We are limiting this to the first 75 people so act now! http://bit.ly/ForgedKS
Big announcement coming later today about Hands in the Sea!
Keep yourself tuned to KnightWorksGames.com for details!
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Hey everyone, we know that a lot of you are awaiting Hands in the Sea, so we wanted to drop a quick update. The good news is the wait is almost over. We will be wrapping up our campaign for Forged in Steel, a CDG city building game, and then we will be launching Hands in the Sea. We are planing a mid to late February run on Kickstarter, probably sometime after 2/18. Keep your eyes on our site, Facebook, Twitter, and Boardgamegeek.com for the official announcement of the campaign. In addition, if you plan to back Hands in the Sea, we are offering a package deal if you also back Forged in Steel. You can find the details on the Hands in the Sea forum on Boardgamegeek.com.
We want to thank everyone for you continued support and patience while we get Hands in the Sea ready!
The Knight Works Team
After 9 days waiting for the video to encode, we are happy to announce that our walk-through of Forged in Steel is finally complete. You can view it on our YouTube Channel. It has been a crazy ride so I thought I would share the story. We wanted to do a neat 3D rendering of the game and use that for the walk-through, good idea, but in reality, it was a lot more work than I anticipated. I started work on this video right after BGGCon 2014 and mostly had it wrapped up in December. I then went to work on the new prototype game board. Unfortunately, I let my illustrator file get a little bigger than would be advised and just when I thought I was done, the file became corrupt and I lost a bunch of work. Needless to say I went on a tear filled 24 hour bender to forget my immense sorrow over the loss of all my hard work. After some sleep, 26 Advil and 2 gallons of water, I went back to it. Luckily, I had a saved a PNG copy of the board so I was able to reconstruct things piece by piece with this image as my guide. Long story short, the board fiasco put me way behind the eight ball on the video, plus we thought the video would encode in 24 hours or so once completed. It actually took almost 200 hours. Late last night the encoding of the video completed and today I was able to add the audio track and create the final version.
Now that you know how much work this video took, we hope you will go check it out and really get a feel for Forged in Steel. Then you may mercilessly mock me for any little mistake you find :), for the record I know of two tiny ones but I don’t have 200 hours to re-encode this bad boy.
Eric and the Knight Works Team
That’s right sports fans, the card-driven strategy game of 2015 is back up on Kickstarter. Click here to support us!
Thank you for all of your support and for your patience while we cleared a few hurdles. We are looking forward to a successful campaign and getting this great game into your hands.
Forged in Steel is a game of strategy and development set in Pueblo County, Colorado spanning the years 1890-1910. Known as ‘The Pittsburgh of the West’ for its steel mills, Pueblo was also at the center of an immense economic and cultural boom at the turn of the century. As a prominent local family, you must use your influence and strengths to build an empire and dominate the local economies. The paths to success are many, whether you wrest control of municipal development, commercial, mining, industrial sector, or some combination: the choice is up to you. Command your prominent local family and manipulate grand historical themes to your benefit.
Don did a little interview at BGG.Con about Dark Horse.
BGG Con booth up and running.
Thanks Chip Bowles for backing Rebels and Rogues, your wanted poster is up at our BGG Con booth. If anyone sees Chip please report him to the proper authorities.